If you happened to miss the announcement, PayDay 2 will be coming to the PS4 and Xbox One.Here's to the heist, the hoard and the heat that follows. Made a fix for law enforcers and others that would turn in the wrong direction.Made a fix for law enforcers and others that would sometime prematurely reset their actions and skip their animations.Fixed an AI related issue when the player would board up windows.When joining a game, converted law enforcers now show their outline properly.Fixed an issue where Shields would spawn in oversized groups.If you convert a highlighted law enforcer the red outline will be replaced by the blue outline as originally intended.Fixed an issue with law enforcers and other AI characters where they would run into stuff when performing the ‘starting’ animations.Being hit by a law enforcer no longer makes the player crouch, instead the player’s sprint will be interrupted Law enforcers can now use melee weapons.The Cloaker enemy was added to the game on every heist and in every difficulty except for normal.
Hosting Ability: Invite friends to play in the new DLC heists even if they don’t own the DLC themselves.Added Rate of Fire as a new weapon stat.Added selective fire mode which means that players, by pressing the “Right Arrow Key” using any weapon that can fire full-auto now also can switch to semi-automatic (except the Swedish K Submachine Gun).The selective fire mode system – All payers are now able to toggle Single- and Auto-fire with their weapons.The Cloaker Enemy – The return of the special law enforcer from PayDay: The Heist.Becoming infamous will reset the player to reputation level 0 but unlocks the new Infamy tree where the player can invest Infamy points and unlock more stat bonuses as well as new content such as masks, materials and patterns. The Infamous system – With the new Infamy system the player can continue to advance beyond reputation level 100.
Along with support for those new pieces of DLC ( Gage Pack 1 – $3.99, Gage Pack 2 – $3.99, The Armored Transport – $4.99), you can check out the full changelog over here, or read the highlights below: